1/25/2024 0 Comments Dark souls remastered slow motionThis is an understated narrative, told through item descriptions, level design, and your fleeting interactions with NPCs. There are few words here, and fewer cutscenes. The later Switch version will be on 30 frames.įor those who don’t know, under its surface Dark Souls contains arguably one of the best stories in modern gaming. Of course PC gamers have had this for a while, and if you ask them, they’ll say once you go 60 frames, you don’t go back. And while nothing about it has changed, there is one element that vastly improves it - and that is a smooth 60 frames per second. Weapons are nowhere near balanced in Dark Souls Remastered, but the combat system is perfect. Your gear and build decide how easily you’re staggered, and you’ll theorycraft to squeeze as much juice out of your weapon as you can so you’re killing in one shot instead of two. In Dark Souls Remastered’s combat, you commit to attacks. The lazy meme is to call Dark Souls a brutally hard game. In the Depths, upgraded textures and lighting look great. Even the biggest games have adopted its reactive style, and pay tribute - the most recent being God of War. Its hitbox combat system, based on a stamina bar, and invincibility frames on your roll, is now one of the main schools of thought in modern combat systems. Whether its outright triple-A copies, indies that have studied From Software’s template and injected their own style, or simply games that have just borrowed from one piece of the formula - Dark Souls’ impact can be felt in digital worlds everywhere. A convoluted space and time as reality itself falters.ĭark Souls has had an immeasurable influence on modern gaming.
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